<!DOCTYPE HTML>
<title>Canvas test: 2d.imageData.get.type</title>
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<script src="../tests.js"></script>
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<body class="framed show_output">
<h1>
<a href="2d.imageData.get.type.html" target="_parent">2d.&#8203;imageData.&#8203;get.&#8203;type</a>
</h1>
<p><a href="#" id="show_output" onclick="document.body.className += ' show_output'; return false">[show output]</a>
<p class="output">Actual output:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>

<ul id="d"></ul>
<script>
_addTest(function(canvas, ctx) {

_assertDifferent(window.ImageData, undefined, "window.ImageData", "undefined");
_assertDifferent(window.CanvasPixelArray, undefined, "window.CanvasPixelArray", "undefined");
window.ImageData.prototype.thisImplementsImageData = true;
window.CanvasPixelArray.prototype.thisImplementsCanvasPixelArray = true;
var imgdata = ctx.getImageData(0, 0, 1, 1);
_assert(imgdata.thisImplementsImageData, "imgdata.thisImplementsImageData");
_assert(imgdata.data.thisImplementsCanvasPixelArray, "imgdata.data.thisImplementsCanvasPixelArray");


});
</script>

